Programming The Cell Processor: For Games, Graphics, And Computation from other stores
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Killer Game Programming in Jav...
3D is all the rage with game and graphics programmers. Thisis the first book t...
3D is all the rage with game and graphics programmers. Thisis the first book to thoroughly cover Java s 3D capabilitiesfor all types of graphics and game development projects.Java developers new to graphics and game programming andgame developers new...
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Pre-Owned Mathematics for 3D G...
9781435458864. Pre-Owned: Good condition. Hard cover. 3rd ed. Language: Englis...
9781435458864. Pre-Owned: Good condition. Hard cover. 3rd ed. Language: English. Pages: 624. Sewn binding. Paper over boards. 624 p. Contains: Illustrations black & white Illustrations color Line drawings black & white Line drawings color Tables black...
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Pre-Owned 2D Graphics Programm...
9781466501898. Pre-Owned: Good condition. Hard cover. Language: English. Pages...
9781466501898. Pre-Owned: Good condition. Hard cover. Language: English. Pages: 240. Sewn binding. Cloth over boards. 240 p. Contains: Unspecified Illustrations black & white Illustrations color Tables black & white. The success of Angry Birds Peggle...
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3D Graphics Programming : Game...
CONDITION – USED: Books sold are in GOOD or better condition. Good Condition...
CONDITION – USED: Books sold are in GOOD or better condition. Good Condition: Minimal damage to the cover dust jacket may not be included minimal wear to binding most of the pages undamaged(e.g. minimal creases or tears) highlighting / underlining...
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Pre-Owned Webgl Programming Gu...
Using WebGL(R) you can create sophisticated interactive 3D graphics inside web...
Using WebGL(R) you can create sophisticated interactive 3D graphics inside web browsers without plug-ins. WebGL makes it possible to build a new generation of 3D web games user interfaces and information visualization solutions that will run on any...
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Pre-Owned Advanced Java Game P...
This volume teaches the latest Java game programming techniques with detailed ...
This volume teaches the latest Java game programming techniques with detailed code examples. It covers deployment frameworks accelerated graphics game architecture multiplayer networking and artificial intelligence. CONDITION – USED: Books sold are...
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Pre-Owned Introduction to 3D G...
9781598220162. Pre-Owned: Good condition. Trade paperback. Language: English. ...
9781598220162. Pre-Owned: Good condition. Trade paperback. Language: English. Pages: 626. Trade paperback (US). Glued binding. 626 p. Contains: Illustrations. Wordware Game and Graphics Library. Presents an introduction to programming interactive...
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Introduction to 3D Game Progra...
Introduction to 3D Game Programming with DirectX 10 provides an introduction t...
Introduction to 3D Game Programming with DirectX 10 provides an introduction to programming interactive computer graphics with an emphasis on game development using DirectX 10. The book is divided into three main parts. Part I explores basic...
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Pre-Owned Introduction to 3D G...
Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach prese...
Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach presents an introduction to programming interactive computer graphics with an emphasis on game development using real-time shaders with DirectX 9.0. The book is divided into three...
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Pre-Owned Advanced 3D Game Pro...
Advanced 3D Game Programming with DirectX 10.0 provides a guide to developing ...
Advanced 3D Game Programming with DirectX 10.0 provides a guide to developing cutting-edge games using DirectX 10.0. Beginning with the foundations of 3D math and the components of DirectX programmers new to graphics and game programming will learn how...
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Pre-Owned Beginning Direct3D G...
Beginning Direct3D Game Programming covers all of the elements that are necess...
Beginning Direct3D Game Programming covers all of the elements that are necessary to create a Direct3D game for your PC! You will learn the essentials of Direct3D game programming including basic algorithms texture mapping basics 3D math lighting use...
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Linux Graphics Programming wit...
A book/CD-ROM package for beginners as well as more advanced users and develop...
A book/CD-ROM package for beginners as well as more advanced users and developers showing how to integrate the functionality of SVGAlib into programmers own code. Gives instructions in programming with SVGAlib demonstrates how to create games and other...
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